Nvidia open Lightspeed Studios, dedicated to remaking classic games with ray-tracing effects

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Quake II

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Nvidia has opened up an all-new studio dedicated to remastering classic games real-time raytracing effects. Revealed via a series of job postings, the Nvidia Lightspeed studios will be dedicated to unlocking the full potential of its GeForce RTX graphics cards in some of the most beloved PC games of all time.

“We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age,” writes Nvidia. “Thus, we’ll be giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here.”

We’ve often wondered about the idea of the likes of Nvidia making hardware-exclusive games, and while this isn’t strictly that, it’s nevertheless a step in that direction. 

This was no doubt this was spurred on by the attention which Quake II RTX generated, and we’re also set to receive a Minecraft RTX update at some point next year. It’s really quite startling how much better these old games can look with dramatically improved lighting effects, so we have to say we’re all for breathing new life into classic PC titles.

The unfortunate part is we’ve no idea just what the heck these could be. On a personal level I’d love to see the hard-hitting duo of Deus Ex and Half-Life given the RTX treatment, although it’s probably far more likely Nvidia will be looking at Doom and Unreal, more traditional graphical showcases.

With Nvidia confirming its working with some of the greatest titles from the past few decades, and implementing top-tier ray-tracing effects along the way, which games do you believe could stand to benefit the most?